How to watch The Walking Dead Season 7 in the UK: When is The Walking Dead on?

How to watch The Walking Dead Season 7 in the UK: When is The Walking Dead on?

The Walking Dead Season 7 is back on our screens. Here’s how to watch The Walking Dead online and on any device.

Will we see Alexandria, Hilltop and The Kingdom come together?


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The Walking Dead Season 7 Episode 11 airs in the UK tonight. Here’s how to watch The Walking Dead online and on any device. Also see: How to watch US Netflix in the UK.

Like all popular TV series and films there will almost certainly be people uploading The Walking Dead Season 7 torrents or hosting illegal streams of the programme. In this article we will show you the legal way to watch The Walking Dead Season 7 in the UK.

The Walking Dead UK release date: When is The Walking Dead on next?

The Walking Dead Season 7 UK release date: 24 October 2016 (first half); 13 February 2017 (second half)

The Walking Dead Season 7 US release date: 23 October 2016 (first half); 12 February 2017 (second half)

The Walking Dead returned to AMC with Season 7 on Sunday 23 October in the US, and in the UK on Fox UK on Monday 24 October at 9pm. The mid-season finale aired on 12 December in the UK (11 December in the US), but will return to our screens in mid-February.

The next episode is 7.11, which airs at 9pm on Fox UK on Monday 27 February 2017. This episode airs a day earlier in the US on the evening of Sunday 26 February on AMC.

The Walking Dead Season 7 trailers

How to watch The Walking Dead Season 7 online: Sky & Virgin Media

In the UK The Walking Dead is shown on Fox UK. If you’re a Sky or Virgin Media customer you will have this channel as part of your subscription, shown on channel 124 on Sky, and 157 and 199 on Virgin, and you’ll be able to watch live or catch up with episodes using the associated mobile apps. If you don’t subscribe to either of these services, we’ll look at a few other ways you can watch The Walking Dead Season 7 online below.

How to watch The Walking Dead Season 7 online: BT Broadband & BT TV

If you are a BT Broadband customer with BT TV as part of your subscription you will have free access to AMC, which is the UK version of the US channel that will be used to broadcast The Walking Dead Season 7. The Walking Dead will not be shown on AMC UK, but AMC UK will broadcast Fear The Walking Dead. BT TV customers can buy The Walking Dead episodes from the BT store.

How to watch The Walking Dead Season 7 online: TalkTalk Broadband & TalkTalk TV

If you are a TalkTalk Essentials TV or Plus TV customer you’ll have a YouView box through which you can stream The Walking Dead Season 7. You’ll need to buy an Entertainment Boost, which adds Fox, Watch, Comedy Central, Dsicovery, Sky 1, Sky Living and more to your account for an extra £5 a month (for three months; £10 thereafter).

TalkTalk TV is also accessible through YouView.

How to watch The Walking Dead Season 7 online: Now TV

Now TV is a subscription-based service much like Netflix and Amazon Prime, and our preferred method of watching The Walking Dead Season 7 online if you do not subscribe to Sky or Virgin.

In order to watch The Walking Dead Season 7 online through Now TV you will need to subscribe to the £6.99 Entertainment Pass, which gives you access to 11 paid-TV channels not available on Freeview, including Fox UK. You also get Sky Atlantic, Sky 1, Gold, Sky Living, ITV Encore, Sky Arts, Comedy Central, MTV, Discovery Channel, Nat Geo Wild, ABC Studios and Viceland.

Now TV also offers more than 250 on-demand TV boxsets, plus catch-up facilities. As a bonus, previous seasons of The Walking Dead are available for those who are only just getting into the series.

You don’t need a Sky subscription to watch Now TV; nor do you need a Now TV box – apps are available for Chromecast, PlayStation, Xbox, Roku, LG smart TVs, Windows and Mac, and iOS and Android.

How to watch The Walking Dead Season 7 online: Amazon Prime Instant Video customers

The Walking Dead Season 7 will be available through Amazon Prime Instant Video but, sadly, not as part of your subscription. Based on the prices it is currently charging for Season 6, you’ll pay £1.89 per episode (or £2.49 in HD), or you can buy the entire season for £19.99 (SD; £24.99 HD).

How to watch The Walking Dead Season 7 online: iTunes & Google Play Movies & TV

You can buy The Walking Dead Season 7 through iTunes on your iPad, iPhone or Apple computer for £24.99 (£29.99 in HD).

The Walking Dead Season 7 will also be available on Google Play Movies & TV, and you can buy the entire season for £24.99.

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Samsung Galaxy S8 vs LG G6 preview

Unfortunately we got to see only one of these exciting upcoming phones yesterday at MWC 2017, with the Galaxy S8 not due to launch until 29 March. However, as always with Samsung flagship launches, there are very few details that haven’t leaked about the new phone. Here’s our LG G6 vs Galaxy S8 preview. Also see: Best phones 2017

As with any leak, you should take the information with a pinch of salt because not all of it turns out to be correct. On the whole, though, it is on the money and we also have a small amount of official information.

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Galaxy S8 vs LG G6 preview: Design

Following the lead of Xiaomi and its Mi Mix, the trend for this year’s flagship phones looks sets to be bezel-free designs. Not only does this look great, but also means you get a larger screen on a phone that’s no bigger – potentially smaller – than before.

The invitation for the LG G6 launch even goes as far as to say, ‘Big Screen. That Fits.’ so it’s not like we even needed rumours on this front. The now-announced LG G6 boasts an impressive Quad HD 5.7in display with an aspect ratio of 18:9, taller than the standard 16:9.

LG has also moved away from the modular design of the LG G5 and has ditched the removable battery in favour of waterproofing and a more aesthetic metal body. The fingerprint scanner remains on the back.

LG G6 Day invitation

LG G6 Day invitation

The Galaxy S8 will have a similar-size screen, expected to be 5.8in, though it is also said to feature dual curved edges. Samsung will also squeeze a larger screen into the frame of the device thanks to much smaller bezels. This will largely be achieved by ditching the top and bottom sections, losing the home button in the process and moving the fingerprint scanner to the back.

You can expect both phones to be made from a combination of metal and glass as previously. 

Galaxy S8 vs LG G6 preview: Specs and features

As mentioned above, the headline feature of the G6 and Galaxy S8 will be the screen so let’s focus on that.

Starting with Samsung, the Galaxy S8 is tipped to get a 5.8in screen with a Quad HD resolution. It also looks like the firm will bring its dual-edge technology to the regular model so either side of the screen will curve around the side towards the back. A larger Galaxy S8 Plus is rumoured to offer a 6.2in display, also with a Quad HD resolution.

Galaxy S8 concept

Galaxy S8 concept

The LG G6 has a big screen, but it’s not quite as large as its rival at 5.7in. Interestingly it has an 18:9 aspect ratio (yes that’s 2:1) with a 1440×2880-pixel resolution. 

We’ll sum up the rumoured specs of each phone below to give you an overview but another interesting element to talk about is the processor. While the Galaxy S8 is expected to be powered by the new Qualcomm Snapdragon 835, the LG G6 is not and comes with the older Snapdragon 821 instead.

Galaxy S8 specs

• Android 7.0 Nougat
• 5.8in Quad HD Super AMOLED screen, 1440 x 2960, dual-edge
• Qualcomm Snapdragon 835 processor
• Adreno 530 GPU
• 4GB/6GB RAM
• 64/128GB storage
• Micro-SD card slot
• 12Mp rear camera, OIS, f/1.7, PDAF
• 8Mp front camera, f/1.7
• Dual-band 11ac Wi-Fi, Bluetooth 4.2, GPS, NFC
• USB-C port
• Fingerprint scanner, Iris scanner
• Non-removable 3000mAh battery
• IP68 waterproof
• 140 x 72 x 7.3 mm
• Wireless charging
• Quick Charge 4.0

LG G6 specs

• Android 7.0 Nougat
• 5.7in Quad HD LCD screen, 1440 x 2880, 565ppi
• Qualcomm Snapdragon 821 processor
• Adreno 530 GPU
• 4GB RAM
• 32/64GB storage
• Dual 13Mp rear cameras
• 5Mp front camera
• Dual-band 11ac Wi-Fi, Bluetooth 4.2, GPS, NFC, 4G LTE
• USB-C port
• Fingerprint scanner
• Non-removable battery
• IP68 waterproof
• 3,300mAh fixed battery
• Wireless charging only in US
• Quick Charge 3.0
• Hi-Fi Quad DAC only in Korea
• 9×71.9×7.9mm

Key takeaways from the rumours spec sheets are that the Samsung Galaxy S8 is supposedly coming with 6GB of RAM compared to 4GB. It’s also interesting that the G6 has dual cameras, as per the G5, but it may be the case that only the Galaxy S8 Plus will offer this feature.

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Exclusive: Valve, SMI Bring Eye Tracking To OpenVR

In advance of the 2017 Game Developer Conference (GDC), SensoMotoric Instruments (SMI) revealed to Tom’s Hardware that it is collaborating with Valve to bring its eye tracking technology to Valve’s virtual reality platform. The two companies succeeded in pairing SMI’s eye tracking system with HTC Vive headsets, and now they’re integrating the technology directly into Valve’s open-source VR platform, OpenVR.  

Valve and SMI installed SMI eye tracking technology into a handful of HTC Vive HMDs and shipped them to research partners around the world so they can start experimenting with the possibilities offered by tracked pupils. Last week, Google revealed its mixed reality “Headset Removal” technique, which is possible thanks to SMI’s upgraded Vive headset.

“Eye tracking opens up several interesting possibilities to both VR developers and customers,” said Yasser Malaika of Valve. “Our collaboration with SMI on R&D, as well as on SMI’s efforts to make eye tracking enabled Vive units available to the larger VR community, have been critical to our growing understanding of how HMDs with integrated eye tracking will positively impact the future of VR.”

Eye tracking isn’t a new concept. We’ve seen implementations of the technology in laptops, and you can buy devices that bring eye tracking tech to your desktop PC. Eye tracking is somewhat niche for flat displays, but it’s one of the holy grails of virtual reality advancement, and it is sought after with vigor.

In 2015, Fove Inc. launched a Kickstarter campaign to create an eye tracking focused VR developer kit (which started shipping in January). Later that year, Starbreeze revealed it was working with Tobii to bring eye tracking technology to the StarVR HMD (which you can try at IMAX in LA). SMI also has agreements in place to put its eye tracking tech in at least 10 upcoming HMDs, including mobile VR and AR devices powered by Qualcomm’s Snapdragon VR820, and it’s a key component in Qualcomm’s VR HMD Accelerator Program and Snapdragon 835 VR dev kit.

There’s good reasoning behind the push for VR with eye tracking. Today’s VR experiences are incredibly compelling, but eye tracking technology stands to increase the sense of presence by a large margin. By tracking your pupils, digital artists can create virtual characters or virtual avatars that make eye contact with you in an experience like VRChat. Eye tracking also lets you interact with items and menus at a glance, instead of with a click of your mouse, flick of your wrist, or press of a button. The technology is already used in VR HMDs for the medical industry to detect brain damage and augment therapy for paralyzed patients.

Foveated rendering is the big-ticket item on the list of eye tracking enabled technologies because it could be the gateway to higher resolution VR HMDs. In fact, according to Michael Abrash, Chief Scientist at Oculus, we may never reach 4K resolution per eye and beyond without foveated rendering.

The idea behind foveated rendering is simple: It reduces the GPU workload by lowering the quality of the image outside of your focal point. When you move your eyes around, the eye tracking hardware relays your pupil position to the render pipeline, and the image adapts accordingly. The section that you are focusing on gets rendered at the highest fidelity, and the area in your peripheral vision runs at reduced quality settings, which results in higher framerate performance.

Technology that can lower the graphics demands of VR content is critical for advancing the average resolution of VR HMDs, but it can also help improve the experience you get with existing VR hardware. For example, developers could use the freed-up resources afforded by foveated rendering to push the graphic details of their game higher.

Valve will have SMI’s upgraded HTC Vive HMD at GDC 2017 to give demos of the new OpenVR eye tracking features to developers and members of the press.

“[…] We are thrilled to see our eye tracking on show as part of the Valve platform,” said Christian Villwock, SMI Director OEM Business. “This demo is the result of the experience and the valuable learnings we have accumulated during our relationship with Valve, a company that had the foresight to see the value of eye tracking at an early stage.”

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24 best new phones 2017 | New Android phones, new iPhones, new Windows phones

Nokia Android phone UK release date: 27 February 2017, on sale Q2 2017

Nokia used to be the biggest and best-known mobile phone manufacturer, but in 2011 it made the fatal mistake of agreeing to produce only Windows phones. Fast-forward to 2014 and Nokia as we knew it was dead. But now Nokia is getting back into the mobile phone game, with the China-only Nokia 6 running Android announced in January. That phone is now coming to the UK, as well as two more Nokia Android phones: the Nokia 3 and Nokia 5.

Nokia Android phones are said to be different to rival Android phones in three main ways: through Nokia’s relentless focus on the everyday experience, whether that is seen in the display or the camera; through its premium design and build quality that is present no matter where in the line-up a model sits; and through its use of the purest version of Android you have seen, with monthly security updates, fast Android platform updates and the implementation of the Google Assistant across the range.

The Nokia 6 is a unibody Android Nougat phone crafted from a single block of Series 6000 aluminium. This is paired with a 5.5in full-HD laminated in-cell display with protective 2.5D Gorilla Glass. Inside HMD has fitted the Qualcomm Snapdragon 430 octa-core processor, along with the Adreno 505 GPU, 4GB of LPDDR3 RAM, 64GB of storage and a 3,000mAh battery. 

The Nokia 5 is a more compact version with a 5.2in HD IPS display, 13Mp camera with autofocus and a dual-tone flash at the rear, and an 8Mp wide-angle selfie camera at the front. It also has a Qualcomm Snapdragon 430 processor, 2GB of RAM, 16GB of storage (plus microSD support up to 128GB). It supports both 4G connectivity and NFC, and has a Micro-USB port and 3.5mm headphone jack. The battery is rated at 3000mAh.

The Nokia 3 is the cheapest of the trio, with a 5in HD screen but the same premium design. It has 8Mp cameras front and back, and pairs its 1.3GHz MediaTek MTK6737 quad-core processor with 2GB of RAM and 16GB of storage.

Read more about Nokia Android phones.

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Best iPad apps 2017: download these now

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For Honor review: Satisfying melee kneecapped by microtransactions and online woes

After two weeks circling opponents, sword held stiffly above my head, waiting for an opening, I think it’s time to slap an official score on For Honor. It’s not the score I wanted to give, and it’s not even a score I’m confident will apply long-term—Ubisoft has leaned heavily on games-as-a-service the past few years, with numerous instances of a stuttering launch experience turning around to an unabashed success. Looking at you, Rainbow Six Siege.

Maybe For Honor will find itself added to that list someday. It has the potential—there’s an excellent core concept here. But oh, there’s also so much reason to be disappointed. Worst of all? There’s no reason for it. Reverse a few key choices and this all could have been averted.

Dog eat dog

I’ve come full-circle on For Honor’s combat. I once found it underwhelming, especially in the context of Chivalry, War of the Roses, and other medieval sword-and-board games. For Honor’s rock-paper-scissors style fighting, wherein you pick one of three stances and try to either trick your opponent (to attack) or match your opponent (to defend), felt a bit too stripped-down.

It’s only after spending substantial time with the game that it clicks. Yes, you have fewer options than in something like Chivalry. But the result is a cleaner and more precise game, one in which high-level play comes from out-thinking your opponent and where fights have actual heft instead of feeling like two headless chickens flailing with pool noodles.

For Honor For Honor

For Honor’s combat shines best in its 1v1 mode, where its duels are given room to breathe. No second parties butting in to ruin the fun. Here, it’s just you and a stranger trying to feint, counter-feint, and land the killing blow, both of you testing the depths of For Honor’s systems and finding that even with its limited palette there are nigh-infinite ways for a fight to play out.

The other modes are pretty good too, if less pure. Elimination pits teams of four against each other, which can lead to some interesting moments for the especially-talented—seemingly-impossible 2-vs-1 brawls where the underdog manages to block, parry, block, parry, and somehow come out on top. And Dominion, the point-capture mode bolstered by dozens of dumb AI soldiers (a la Titanfall), is full of Hollywood moments, two titans locking eyes across a sea of lesser combatants, then wading through the detritus of battle to face off.

So what’s the problem? In short: Literally everything else.

We held off publishing a scored review last week because I felt like I hadn’t spent enough time in the game’s multiplayer modes. That was a good call, it turns out, because For Honor’s multiplayer is simply busted.