Cougar Releases 'Revenger' Optical Gaming Mouse

We first encountered the Revenger, at Computex 2016, and now it’s available (just months before Computex 2017). The Revenger features a 100-12,000DPI optical sensor and has two-zone RGB backlighting.

Revenger boasts a 1,000Hz polling rate and 1ms response time. It has six programmable buttons–the same as Cougar’s 500M and 550M, but two fewer than the 600M, 700M, and 700m eSports–that offer easy access to 21 different functions. Those buttons and their functions are managed by Cougar’s UIX System, and the Revenger’s 512KB of onboard storage will allow you to store up to three different configuration profiles right on the mouse itself.

COUGAR REVENGER – 12,000 DPI Ultimate Optical Gaming Mouse

The mouse also uses two-zone RGB backlighting that lets you know what configuration profile you’re using. Revenger’s two zones are located near the Cougar logo and the three-Stage DPI LED display.

Revenger uses Omron gaming switches, a “gaming-grade scroll wheel,” and a “premium pro-gaming surface.” It’s available from sellers like Amazon and Newegg for roughly $60. That’s the same as the 550M that the Revenger is supposed to succeed in Cougar’s gaming mouse lineup. You can learn more about the 550M from the hands (palm?) on we did with the product when it was introduced at Computex 2015.

Product Cougar Revenger
Sensor PMW 3360 optical sensor
Resolution 100-12,000DPI
Game Type FPS / MMORPG / MOBA / RTS
Polling Rate 1,000Hz / 1ms
On-board Memory 512KB
Software Cougar UIX System
Programmable Buttons 6
Switching Omron gaming switches
Profile LED Backlight Two-zone, 16.8 million colors
Maximum Tracking Speed 250IPS
Maximum Acceleration 50G
Interface Golden-plated USB plug
Cable Length 1.8m
Dimensions (L x W x H) 135 x 70 x 45 mm
Weight 115g

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Consumer Reports Develops A Privacy And Security Standard

Consumer Reports announced that it’s developed a standard to help consumers know if a product respects their privacy and protects their data. The publication said it also plans to take this standard into account when it reviews products in the future. Given the company’s influence, this move could persuade manufacturers to finally take seriously the security of their customers instead of treating it like an afterthought or simply ignoring it outright.

The announcement comes after many products have been revealed to be insecure. Internet-connected stuffed animals from CloudPets made it easy to collect email addresses, voice recordings, and other data from children and their families; Internet of Things (IoT) products were used to knock major websites like Twitter and Spotify offline; and several IoT cameras have sported vulnerabilities that could be exploited to snoop on unwitting consumers.

These problems have done little to convince manufacturers that privacy and security ought to be a primary concern for any internet-connected devices. Some companies have partnered up to share threat information and develop best practices for IoT products, and Senator Mark Warner has called on federal agencies to figure out how to defend against cyberattacks involving those devices, but another vulnerability is always waiting to be found.

Consumer Reports could help make a difference here. The magazine has been running since 1936. Here’s what the company said about its decision to develop this standard in its announcement:

Standards and test protocols to evaluate products can be created by government agencies, but they don’t always have to be, especially if the government is not adequately addressing a problem in the marketplace. Consumer Reports has plenty of experience working with and advocating for stronger standards for all manner of products. We pushed hard for and provided scientific input on the development of dynamic rollover tests now used by the government to evaluate all cars, including SUVs. We also develop our own protocols when we believe existing standards are not going far enough to protect consumers. The safety protocol we developed for doing comparative crash-testing on child car seats was designed to reflect consumers’ real-world experiences better than government tests, and it has spurred a lot of productive dialogue with manufacturers.

We are now turning this type of focus to privacy. If Consumer Reports and other public-interest organizations create a reasonable standard and let people know which products do the best job of meeting it, consumer pressure and choices can change the marketplace. We’ve seen this repeatedly over our 80-year history.

Consumer Reports said the standard focuses on a few basic ideas:

  1. Products should be built to be secure.
  2. Products should preserve consumer privacy.
  3. Products should protect the idea of ownership.
  4. Companies should act ethically.

Those are just the broad strokes of the standard. Consumer Reports worked with Disconnect, Ranking Digital Rights, and the Cyber Independent Testing Lab on the standard. All of those organizations–two of them, Ranking Digital Rights and the Cyber Independent Testing Lab, are nonprofits–are devoted to helping consumers protect their privacy and security. The groups worked together over the course of several months to develop the new standard.

Work on the standard was funded by the Craig Newmark Foundation and Craig Newmark Philanthropic Fund, as well as the Ford Foundation. Consumer Reports released the standard in a public document while “inviting others to give us feedback, add their own ideas, and make the standard better.” If the standard catches on, manufacturers could finally be held accountable for the influence they hold over many people’s digital privacy and security.

Or, at least, it will be easier for publications like Consumer Reports to warn consumers when a product isn’t safe to use. Many people have already shown that they aren’t going to protect themselves–perhaps warnings from Consumer Reports and other influential outlets will help them stay safe even if they can’t or won’t follow security best practices.

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'Final Fantasy XV' Director Shows Game Running On GTX 1080 Ti

Since the end of November 2016, PlayStation 4 and Xbox One fans have been playing Final Fantasy XV, the latest entry in Square Enix’s long-running franchise. However, the PC gaming crowd was left out in the cold, so to speak. Plans to bring the game to PC players have yet to be confirmed, but a GDC video presentation makes it seem like there could be something in the works.

At last week’s Game Developers Conference, Hajime Tabata, the game’s director, presented a video that showed the development team’s process for Final Fantasy XV. This included gathering data on realistic lighting effects, creating authentic facial reactions, and making the in-game food the envy of Instagram foodies everywhere. In the latter half of the video, however, the topic switched to a partnership between Nvidia and Luminous Studio Pro, the engine used by Tabata’s team to create Final Fantasy XV.

From that point on, you can see multiple facets of gameplay, all of which were captured with the newly-announced GeForce GTX 1080 Ti. This includes combat, scenery, and even a detailed rendering of a cat. The video then ends with “The studio that brought you Final Fantasy XV now looks ahead to the future.”


If the ending message is any indication, it seems that Tabata and his team aren’t finished with Final Fantasy XV just yet. In addition to the downloadable content coming to consoles, the team will have to make sure that the game is up to the visual and performance standards that come with creating a triple-A game for the PC. That is, of course, if the game is actually coming to PC at all.

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Fujitsu To Build AI Supercomputer With 24 Nvidia DGX-1 Systems

Fujitsu-built supercomputer for RikenFujitsu-built supercomputer for Riken

Fujitsu announced that it will build a supercomputer for Riken, a Japanese AI research center, that comes with 32 Intel Xeon-based Fujitsu servers and 24 Nvidia DGX-1 AI accelerator systems and boasts a peak theoretical performance of 4 petaflops.

Nvidia DGX-1

The DGX-1 is what Nvidia likes to call an “AI supercomputer in a box.” It features eight Tesla P100 GPUs that are optimized for deep learning, and the whole system can cost as much as $129,000. The Elon Musk-backed OpenAI nonprofit was the very first customer to get one.

According to Nvidia, a DGX-1 has the same performance as 250 conventional x86 servers. The key word here is “conventional,” as Intel has its own machine learning “Xeon Phi” accelerators now, which can offer much better competition. However, they may still not be a match for Nvidia’s latest GPUs.

Although things could change over the next few years, when we’ll see more FPGAs or ASICs on the market that are more optimized for machine learning, it looks like GPUs are still the most common and effective way to train neural networks right now. Nvidia has also invested heavily in the software ecosystem to make its GPUs that much more appealing for customers who want to train neural networks on its chips.

Riken’s Supercomputer

A performance of 4 petaflops is towards the lower end of the spectrum for today’s supercomputers, which can already reach around 100 petaflops, and will soon reach 300 petaflops. The lower performance target may be the reason why Riken and Fujitsu decided to go with a modular solution based on 24 DGX-1 systems rather than a more customized architecture.

The whole supercomputer will be comprised of two server architectures: Nvidia’s DGX-1 systems and Fujitsu’s Intel Xeon-based servers (Primergy RX2530 M2). The file system will run on a “high-reliability, high-performance storage system,” which includes six Fujitsu Server Primergy RX2540 M2 PC servers, eight Fujitsu Storage Eternus DX200 S3 storage systems, and one Fujitsu Storage Eternus DX100 S3 storage system to provide the IO processing demanded by deep learning analysis.

According to Nvidia, the DGX-1 systems will offer Riken’s supercomputer the following capabilities:

  • Containerized deep learning frameworks, optimized by NVIDIA for maximum GPU-accelerated deep learning training
  • Greater performance and multi-GPU scaling with NVIDIA NVLink, accelerating time to discovery
  • An integrated software and hardware architecture optimized for deep learning

The Riken R&D lab will use the supercomputer and its AI capabilities to find better solutions to social issues. Riken aims to find improvements to healthcare for the elderly, the management of aging infrastructure, and response to natural disasters. The Fujitsu-built supercomputer should go online in April.

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'Sniper: Ghost Warrior 3' Delayed (Again) To April 25

Those eager to play CI Games’ Sniper: Ghost Warrior 3 next month will have to wait a little longer. After initially delaying the game from January to April, the studio pushed the release date back another three weeks to April 25.

The reason for this latest delay was based on feedback during the game’s beta session. This forced the developers to make some changes to the game, which CI Games CEO Mark Tyminski believes will be worth the wait.

“We’ve worked tirelessly creating a whole new Sniper Ghost Warrior experience set in an ambitiously crafted open world new to the series,” he said in a press release. “While it’s an unfortunate decision to delay the game one last time, we believe these final changes will result in a better experience for players worldwide on day one. Thank you for your patience – we know the wait will be worth it.”

For those curious about the gameplay, you can check out the studio’s stealth walkthrough of one of the game’s missions, or you can read about our early preview of the game from PAX West. If you’re already convinced that you’re getting the game, make sure your PC can handle it by checking on the hardware requirements.

Name Sniper: Ghost Warrior 3
Type Stealth, Action, Open-World
Developer CI Games
Publisher CI Games
Platforms PC, PlayStation 4, Xbox One
Where To Buy
Release Date April 25, 2017

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How to use your phone and not lose your driving licence

How to use your phone and not lose your driving licence

New, tougher UK legislation now imposes strict regulations on using your phone while driving. Fines, points, and even losing your license are a possiblity if you’re caught even touching your handset while at the wheel. So we’ve gathered together some tips and helpful gadgets that still allow you to use your device without surrendering the driving seat.

Our collection of tips and gadgets that allow you to safely use your smartphone while driving.


By

Using your phone while driving is not a good idea. Aside from the road accidents it could cause there’s also the real possibility of falling foul of new, harsher legal restrictions that come into play from March 2017. Now any driver seen holding, touching, or generally interacting with a mobile device while in control of a vehicle (and that includes sitting at red lights or being stationary while stuck in traffic) could face the levy of six points on their license and a £200 fine.

Drivers who passed their test in the last two years could lose their license entirely if caught using a phone, and more experienced motorists who see their cases go to court also face the revocation of their driving privileges while being handed a £1000 fine. To avoid these costly mistakes we’ve put together a collection of tips and tech accessories that let you use your phone without losing your license.

See also: Best Dash Cams, How to buy a car, and Driverless cars in the UK

How to use your phone and not lose your driving licence : Don’t use your phone at all

Ok, it’s something of a nuclear option, but it’s the only way to be sure. Such is the frequency with which we interact with our beloved handsets it’s entirely possible to instinctively pick up a device at some point in a journey. This will inevitably be at the precise moment that you pull alongside a police car with an unforgiving occupant, and you’ll be bang to rights with that glowing rectangle in your hand.

If you don’t trust yourself to resist the siren song of Facebook, Twitter, or even your music app, put your phone in the glove box, your bag, or just somewhere you can’t reach it.

How to use your phone and not lose your driving licence : Delegate to a passenger

If you have other members of your family or friends in the car then you can hand your phone over at the start of a journey and ask them to be your surrogate. Of course there are inherent dangers of devolving power over the music selection to younger members of your entourage, but remember you retain dominion over the volume thanks to the stereo controls in the front.

How to use your phone and not lose your driving licence : Use a cradle

If you still want to see your phone while driving, which most of us do when using it as a sat-nav replacement, then a cradle is the obvious choice. There are a number of different styles available, nearly all of which are designed to fit any handset.

For the best visibility you’ll want a window mounted model like the Mpow Grip Flex Universal. This has a fully adjustable arm that allows drivers to position it so that they can clearly see what’s on the display.

How to use your phone in the car without losing your license

How to use your phone in the car without losing your license

Buy the Mpow Grip Flex Universal for £9.99 on Amazon

Of course this still remain a temptation to touch the screen but to stay in compliance with the law you’ll have to ensure that you enter the route and start the navigation while you’re parked and the engine is turned off.

Technically you’re not meant to have anything on your windscreen as it could be deemed to impede your vision. Of course a large proportion of drivers have their phones or sat-navs in front of them at all times, so the law seems to be rarely enforced. But if you want avoid being caught on a technicality you could opt for a cradle that attaches to the dashboard instead.

The EReach Car Mount Holder is a silicon mat that grips the dashboard and securely holds your phone in place. Due to its low level nature the mat should happily fulfill the Highway Code stipulations while still providing a useful and safe way to view the screen.

how to use your phone in the car without losing your license

how to use your phone in the car without losing your license

Buy the EReach Car Mount Holder for £7.99 on Amazon

How to use your phone and not lose your driving licence : Hands-free kits

A strange quirk in the law, as far as we understand it, is that even though most modern smartphones come equipped with voice control assistants (such as Cortana, Siri, and Google Assistant) actually talking to them is deemed interacting with your mobile device. Now, we’re not sure this is something that would be provable, as you could have been talking to yourself or singing along to a tune on Spotify, but again it’s worth knowing that there are alternatives. What you can do, and we know this makes little sense, is interact with hands-free bluetooth kits that control your phone.

If your car stereo doesn’t have an AUX input or Bluetooth capabilities then one cheap and cheerful product we’ve found useful in this regard is the Nulaxy Wireless In-car Bluetooth FM transmitter. This plugs into your cigarette lighter and routes voice calls, music, and messages through your stereo system via the FM radio. It means you can take calls while driving and listen to music without cables running through the cabin.

how to use your phone in the car without losing your license

how to use your phone in the car without losing your license

Buy the Nulaxy Wireless In-Car Bluetooth FM transmitter for £14.99 on Amazon

For cars that already have Bluetooth equipped you could try the SOAIY S-61 system, a small device that neatly slides onto your sun-visor and gives you access to the voice control features on your phone. This allows you to start or answer calls, control your music, and even send text messages without taking your hands off the wheel.

how to use phone in car without losing license

how to use phone in car without losing license

Buy the SOAIY S-61 for £26.99 on Amazon

How to use your phone and not lose your driving licence : Use a media control device

A common way that we interact with our phones while driving is to change tracks on an album or playlist. While these are short tasks, they invariably involve looking away from the road. To avoid this you could use a Bluetooth media controller that attaches to your steering wheel. These allow you to skip back and forth through songs and easily adjust the volume by using your thumb. You’ll find a number of different models available, with the kwmobile Bluetooth Media Button being one of our favourites.

how to use phone in car without losing license

how to use phone in car without losing license

Buy the kwmobile Bluetooth Media Button for £17.90 on Amazon

So there you go, a few handy gadgets that can make using your phone in the car a lawful activity. Of course once self-driving cars are finally ready we’ll be able to fiddle with our devices till the cows come home, but for now a little restraint is still required.

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